- This mode removes “No Exploration” encounters
- This mode keeps “Challenging Tile” Encounters
- Difficulty balancing of Villains (Bosses)
- Difficulty balancing of Monsters
- Addition of Positive Encounters (optional)
- For the Encounter Phase, we are adding a dice roll to determine which encounter occurs.
- Rolling encounters adds interaction and a sense of purpose to the encounters.
- Players can toggle ON or OFF the addition of new positive encounters exclusive to Tales from Candlekeep.
- Benefit from higher chances of positive effects.
- Players can toggle ON or OFF the addition of new puzzle tiles exclusive to Tales from Candlekeep.
- Resolve the puzzle riddles and earn their rewards.
- Addition of clear visual and SFX for a Challenging Tiles Spawn
- Improvement to the Tutorial to reflect the changes
- Improvement of the Adrenaline Rush system:
– Adrenaline Rush can no longer be manually activated
– Adrenaline Rush is automatically activated on d20 attack rolls
- Fixed a freezing issue when facing Kothar
- Optimized animation when entering demon mouth
- General tweaks on powers that were doing too much damage on critical hits
- General tweaks on Spell Casting Speed
- General tweaks on targeting system
- Added Adrenaline Values under the Lifebar